Go down deep enough into anything
and you will find mathematics.
- Dean Schlicter
Mathematics is not about numbers, equations, computations, or algorithms: it is about understanding.
— William Paul Thurston, American mathematician
Our aim, through our maths teaching, is to create confident, creative mathematicians who can solve problems and calculations and explain their reasoning.
We want children to have instant recall of a range of number facts, as well as the ability to solve problems using the most efficient strategy, either mental or written.
Our maths lessons are the ideal opportunity to develop our learning skills of resilience, communication, reasoning, collaboration, reflection and challenge. Maths is not simply about right or wrong answers. We teach children to make links between concepts and operations, as well as to identify and use relationships and patterns. Our emphasis is on “don’t count, calculate!” and there is a heavy focus on collaboration to discuss strategies and explore, justify or clarify answers.
We use White Rose Maths to support us in breaking down the National Curriculum into smaller steps of learning.
Excellent practice, and no distractions!
A clear, intuitive process that children pick up straight away.
No login or internet access is required.
Enjoyable and motivating – how many can they get correct in one minute?
Contains helpful hints which match those used in class.
Brilliant for building number fluency and confidence.
We have recently started to use Number Sense to teach number facts and this is proving a fantastic addition to our teaching and learning. Children are engaging in lots of maths talk, subitising (knowing how many without counting) and spotting relationships between numbers.
We have subscriptions to games that will support learning and understanding Number. Please see the following information.
When they initially log in, pupils choose their own Bot before launching into 'Story' and 'Challenge' modes:
- Story Mode is designed to develop pupils’ understanding of the relationship between different numbers and concepts, such as partitioning and the part-whole model. NumBots’ deliberate teaching-for-mastery approach has led to carefully sequenced and varied levels that ensure pupils fully grasp each essential new skill.
- Challenge mode contains quick-fire questions and low-stakes quizzing to support pupils’ retrieval of number bonds and addition and subtraction facts. It also improves the efficiency of their mental strategies.
Start on story mode -
Story mode is set out in a series of Stage (Rust, Tin, Iron etc) containing levels - a bit like Angry Birds. Rust is the first Stage and Level 1 is unlocked. To unlock the next level, players need to earn 2 stars. The levels in Story Mode follow a natural maths progression and move you through the game automatically. The sequenced, unlockable levels prevent pupils from moving ahead until they have fully understood the current concept and grasped the skills they need to confidently tackle the next challenge.
The Challenge Mode is unlocked for new users and challenge 1 is unlocked once players reach level 80 on Story Mode. There are 20 challenges in total. To unlock the next challenge, players must correctly answer 12 questions in a minute.
Pupils can access a leader board to show coins and stars earned in their class or school but there are no multi-player games. The emphasis in Numbots is on self-improvement and understanding the mathematical concept (rather than the speed of responses).
For most effective practice, we suggest playing for at least 3 minutes a day, 4 or 5 times a week - at home or at school.
Once children are logged in, they need to choose a rock star name and avatar. Once these are set up the game is set to show rock star names and not your child's actual name. Any coins earned can be spent on adding accessories and changing clothes and backgrounds for your avatar.
Pupils can play on Garage mode where they have access to times tables set by their teacher.
If you choose Jamming then you are able to select your own choice of times tables to practise or challenge yourself.
If children want to appear on the school charts/leadership board then they need to achieve a Rock Speed and Rock Status. You can do this by playing 10 games in the Studio game mode. (A game will only register if you score in it, so if the score is zero it will not count towards the 10 games needed).
There are also 3 interactive game modes where you can play children in other schools OR challenge children and teachers in our school.
Try and practise for a few minutes, a few times each week!!